Microsoft Gaming Restructures Workforce: 650 More Job Cuts Amid Activision Blizzard Integration
The gaming sector has experienced considerable shifts in recent times, particularly with staffing adjustments that have impacted major players. Microsoft, having recently acquired Activision Blizzard, has had to make some tough decisions regarding its workforce. As the new year unfolded, the company announced substantial layoffs that began with a significant reduction in personnel in their gaming division.
The latest news brings the announcement of an additional 650 job cuts within Microsoft. Prior to this, the company experienced a wave of layoffs impacting 1,900 workers shortly after the acquisition of Activision Blizzard. Following these initial cuts, the situation appeared to stabilize, but the current announcement indicates that further adjustments are necessary.
In a communication sent to staff, Phil Spencer, the head of gaming at Microsoft, explained that this step is part of reorganizing their teams for future success following the acquisition. The focus is on streamlining corporate and support roles, which means that the majority of the affected positions will be within Activision Blizzard. Spencer assured employees that the company’s game development and player experiences would remain unaffected by these changes.
While these measures may be essential for the long-term strategy of Microsoft Gaming, there is a sense of regret surrounding the loss of jobs. The hope is that those impacted will find new opportunities soon. The industry remains optimistic amid these changes, looking toward the future with an eye on growth and innovation.
Stay alert for new information as the circumstances progress, and we wish all those affected the best in their next endeavors. Thank you for following our coverage.