Delayed Launch Spurs Cross-Platform Optimization for Stealth Adventure

Greg Burn

Delayed Launch Spurs Cross-Platform Optimization for Stealth Adventure

This update provides details about a delay affecting the arrival of a highly anticipated stealth action adventure on multiple platforms. The announcement explains that the release on PlayStation, Xbox, and PC has has been deferred until a later date owing to unforeseen challenges.

The game from the Italian developer Storm in a Teacup, who previously launched a notable title, encountered technical difficulties during final certification tests. Originally set for an earlier launch, the new release date of 22 April ensures that the version available on every platform will have undergone extensive optimizations and polishing. A marketing representative from ESDigital Games detailed that the team experienced issues with the cross-platform certification process. They chose to postpone the launch rather than compromise the gaming experience with a hastily released product that would later require numerous patches.

The following points summarize the decision-making process behind the delay:

  • Unexpected technical challenges during the cross-platform porting
  • The goal to deliver a seamless and refined experience on all systems
  • An unwavering pledge to fulfill the lofty standards of enthusiastic gamers

Additionally, for those eager to try the game early, a demo is currently available across all platforms, along with an interview from the latest Gamescom event offering further insights into the project.

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